Then, after the session, consider tweaking the stat block before the next encounter. It doesn’t matter how well balanced and cool the monster is on paper-the real test is when you use it in-game! So when you deploy your monsters, take session notes about how the players reacted and how the combat went. Playtest your DnD monsters (and be ready to re-do them!) This will be a much quicker process than starting from scratch, and the result will probably be way more balanced too! Of course, if you’re feeling adventurous, you can take a look at the Dungeon Master’s Guide for details on how to calculate monster stats from scratch. Truth is, D&D 5e has a massive catalog of monster abilities, so you can always find one that at least resembles your concept. Take abilities from other monsters or create your own.Tweak the stats so they better fit your concept and remove any abilities that don’t make sense.Pick a monster that has similar abilities to the one you’ve created.If creating stat blocks for dnd monsters feels intimidating, I’ve got good news for you! You don’t need to start from scratch-instead, start with a stat block from the Monster Manual or from a supplement like the Tome of Beasts! Follow these steps: We have an entire blog post giving tips for monster creation, so check it out before moving to the next step! 3. It makes sense for an important place to have guards, and for the evil necromancer to be surrounded by undead! Because it makes sense: sometimes this is enough of a reason.This could be a piece of information, a clue to resolve a mystery, or something they’re defending.
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